Xinqi Liu | 刘 鑫 琦

I am currently an Assistant Professor at School of Robotics and National Engineering Research Center of Robot Visual Perception and Control Technology, Hunan University (HNU) . Previously, I worked at Department of Computer Vision Technology (VIS), Baidu Inc. I obtained my Ph.D. degree from School of Mechanical Engineering, Zhejiang University , advised by Prof. Jituo Li.

My research focuses on 3D digital humans, 3D vision, and embodied intelligence.

We are looking for students and research assistants. Please do not hesitate to email us if you are interested in working with us.

本课题组目前正在招收硕士研究生、研究助理访问学生,同时欢迎有志向的本科生提前参与科研工作。

本课题组注重平等交流,沟通融洽,与浙江大学机械学院、浙江大学机器人研究院、湖南大学机器人学院的其他导师团队、以及百度视觉技术部算法团队具有紧密合作,能够提供共同学习讨论,科研交流,和企业合作的机会。

如果您对Computer Vision, 3D Digital Human, Embodied Intelligence感兴趣, 请发送邮件至邮箱

另外,欢迎各位老师、学生和企业与我们联系开展科研合作!

Email:  liuxinqi@hnu.edu.cn

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Research
GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos
Xinqi Liu, Chenming Wu, Jialun Liu, Xing Liu, Jinbo Wu, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong
Arxiv Preprint, 2024
Paper,   Project

A 3D Gaussian human body reconstruction method that supports both body and hand driving from monocular RGB videos.

TexRO: Generating Delicate Textures of 3D Models by Recursive Optimization
Jinbo Wu, Xing Liu, Chenming Wu, Xiaobo Gao, Jialun Liu, Xinqi Liu, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang
Arxiv Preprint, 2024
Paper,   Project

A novel method for generatingdelicate textures of a known 3D mesh by optimizing its UV texture.

TexOct: Generating Textures of 3D Models with Octree-based Diffusion
Jialun Liu, Chenming Wu, Xinqi Liu, Xing Liu, Jinbo Wu, Haotian Peng, Chen Zhao, Haocheng Feng, Jingtuo Liu, Errui Ding
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2024
Paper

A texture generative model for 3D objects based on octree structure.

Reconstructing Complex Shaped Clothing from a Single Image with Feature Stable Unsigned Distance Fields
Xinqi Liu, Jituio Li, Guodong Lu
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2024
Paper,   Project

A clothing reconstruction method based on an unsigned distance field, which can reconstruct clothing with complex shapes and contours from a single image.

Learning Pose Controllable Human Reconstruction with Dynamic Implicit Fields from a Single Image
Jituio Li, Xinqi Liu, Guodong Lu
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2024
Paper,   Project

A novel implicit representation to generate reposed reconstruction human body from a single image and target pose.

Modeling Realistic Clothing from a Single Image under Normal Guide
Xinqi Liu, Jituio Li, Guodong Lu
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2023
Paper,   Project

A robust clothing modeling method to generate a 3D clothing model with visually consistent clothing style and wrinkles distribution from a single RGB image using normal guidance.

Wrinkles Realistic Clothing Reconstruction using a combined Implicit and Explicit Method
Xinqi Liu, Jituio Li, Guodong Lu
Computer Aided Design (CAD), 2023
Paper,   Project

We propose a new method that combines implicit and explicit ideas to reconstruct wrinkles realistic 3D clothing model and texture results.

Generating High-fidelity Texture in RGB-D Reconstruction using Patches Density Regularization
Xinqi Liu, Jituio Li, Guodong Lu
Computer Aided Design (CAD), 2023
Paper,   Project

A simple but effective regularization term is designed to deal with the texture patches fragmentation problem in texture mapping methods.

Robust and Automated Body and Clothing Reconstruction from a Single RGB Image
Xinqi Liu, Jituio Li, Guodong Lu
Computers & Graphics, 2023
Paper,   Project

An automatic body and clothing reconstruction method to generate the human body with style-matched and texture-realistic clothing results from a single image.

Reconstruction of Colored Soft Deformable Objects Based on Self-Generated Template.
Jituo Li, Xinqi Liu, Haijing Deng, Tianwei Wang, Guodong Lu, Jin Wang
Computer Aided Design (CAD), 2022
Paper,   Project

A new method to reconstruct a deformable soft object with complete geometry and consistent texture by introducing an incremental-completion self-generated template (SGT).

Improving RGB-D based 3D Reconstruction by Combining Voxels and Points
Xinqi Liu, Jituio Li, Guodong Lu, Dongliang Zhang, Shihai Xing
The Visual Computer, 2022
Paper

A flexible 3D reconstruction framework that adopts a new data structure combining both voxels and points to significantly improve the reconstruction accuracy.

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